The Planet Crafter – TSG Review

🔥 Verdict: 🎯 Worth Waiting for a Sale

📅 Review Date: May 29, 2025
🕒 Playtime: 60+ hours
🎮 Platform: PC (Steam)
💰 Price: $23.99 (Standard Edition) – No Microtransactions

🎮 Gameplay & Player Experience

The Planet Crafter is a peaceful first-person terraforming survival game that starts with a satisfying loop of exploration, base-building, and atmospheric transformation. The early and mid-game progression is engaging, with the world visually evolving as you unlock new blueprints and expand your operations.

However, as the game progresses—particularly after the Insect and Amphibian stages—the pace slows drastically. Progression becomes a grind-heavy effort requiring mass deployment of habitats and farms just to keep terraformation moving. More recently, with the introduction of the *Moons* update, the game has evolved from a planetary terraformer into a full-blown interplanetary resource management game. You’re no longer just managing one planet’s transformation—you’re establishing automation networks, managing logistics across moons, and optimizing throughput across celestial bodies.

For players who enjoy base-building and resource optimization, this adds significant late-game depth. But for those who were drawn in by the solitude and beauty of terraforming a single world, the shift might feel like a departure from the game’s original tone and simplicity.

😄 Fun Factor

The first 30–40 hours of the game are filled with awe, discovery, and progression. Watching the world transform under your care is rewarding. But by the time you reach the late-game content—especially with the addition of multi-planet management—the experience becomes more about efficiency and output than wonder and exploration. If you’re into massive production chains and macro-scale logistics, you’ll love it. If you’re here for a relaxing terraform-and-explore journey, you may burn out before seeing it through.

📖 Story & Narrative

Narrative in The Planet Crafter has always been light-touch, and that remains true post-DLC and updates. The original game hinted at a mysterious alien race—the Wardens—and their failed attempts at terraforming, along with cryptic messages and environmental storytelling. *Planet Humble*, the paid DLC, adds a new setting and some additional lore tied to autonomous robots and a planet-wide shutdown, but it still lacks resolution or emotional payoff.

There’s no endgame event, no story climax, and no consequences for your actions. Even the Moons update, while mechanically significant, offers no new lore. Ultimately, the story starts intriguing but never finishes the thought.

🎨 Graphics & Art Style

The visual evolution of the world is still one of the game’s best features. Terraforming a dead rock into a lush, stormy biosphere remains a highlight. Lighting, vegetation, water, and atmospheric effects work together beautifully. That said, clipping issues, terrain bugs, and visual oddities remain. Despite those hiccups, the aesthetic holds up across all content.

⚙️ Performance & Stability

The game runs well on PC, even with expansive builds. Load times are short, and stability is solid. Some bugs persist in late-game areas—like floating rocks, pathing issues, and terrain seams—but nothing game-breaking. Newer systems like interplanetary travel and logistics require more micromanagement than the UI comfortably supports.

🎵 Audio & Sound Design

The soundscape remains ambient and unobtrusive. Environmental sounds help with immersion, and the occasional meteor crash or storm rolls in convincingly, but the screen shaking from meteorites is too much . The music, however, lacks memorability, and there’s still no voice acting or standout audio events. It supports the vibe but never elevates it.

💰 Monetization & Consumer Friendliness

*Planet Crafter* remains a player-first game when it comes to monetization. The base game offers dozens of hours of content, and even the Planet Humble DLC is modestly priced. The recent *Moons* update was added as a free expansion, which adds a lot of value for returning players. However, the second planet and moons don’t introduce new narrative content—just more systems to optimize.

🛜 Multiplayer & Online Features

Co-op mode is available (up to 10 players), which I did not test.

🔄 Comparison & Final Verdict

*The Planet Crafter* began as a calm terraforming sim in the vein of *Subnautica* or *Astroneer*, but its recent updates have pushed it toward a more complex, resource-focused gameplay model. Whether that’s a good thing depends on what kind of player you are. If you’re drawn to grand logistics, automation, and resource throughput across moons and planets, there’s plenty to love. If you came for solitude, visual storytelling, and discovery—you may feel like the heart of the game drifted away.

Either way, it’s a solid experience that rewards curiosity and creativity. Just know that by the time you’re managing supply chains across moons, it may not resemble the game you started with.

✅ Pros & Cons

Pros:
– Visually satisfying terraforming system
– Expansive tech tree and unlocks
– Free content updates continue to expand the sandbox

Cons:
– Late-game grind feels excessive and increasingly abstract
– Narrative never resolves its early mystery
– Multi-planet management may alienate players who preferred the original focus

📝 Raw Thoughts

*Planet Crafter* is still a good game—but it’s a different game than it used to be. It started about breathing life into a single world, and now it’s about managing multiple celestial bodies like a space-themed factory manager. That evolution brings new complexity and longevity, but it also leaves behind the emotional weight and simplicity that made the early experience shine. It’s a chill sandbox—just one that keeps adding systems whether you want them or not.

📢 Share Your Thoughts! Did you play The Planet Crafter? Let me know your experience in the comments! Or join me on X for deeper discussions!

Check out more reviews on my Game Reviews Page https://truescoregaming.com/reviews/

📲 Follow TrueScore Gaming for more reviews and discussions!
🔗 https://x.com/TrueScoreGaming | 🔗 https://www.youtube.com/@truescoregaming | 🔗 https://rumble.com/c/c-7593076

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top